Published on March 14th, 2013 | by Craig Forshey


Manuganu Combines Endless Running With Platforming


This seems to be the week that every Android developer in the world decided to release an endless runner. We’re not complaining, more games is never a bad thing, but it becomes hard to find a good game when they all look and play the same. However, aside from the excellent Jones On Fire, another great Android running game has arrived this week called Manuganu.

Billed by developer Alper Sarikaya as a platform runner, Manuganu takes the established formula and transforms it into something closer to a classic 16 bit platformer than an endless runner. Rather than being forced to run across the stage at a steady pace, Manuganu gives the player the ability to stop when needed, like just before a giant hammer is about smash you off a cliff. Manuganu can also sometimes change the direction he’s running in, which will allow the player to explore the alternate paths and hidden treasures of each level.



  • Platforming Actions: Double Jumping, Wall Sliding, Hovering, Wall Jumping, Rolling, Breaking Stone Blocks
  • Run through 30 different levels, each with it’s own unique design according to the level theme.
  • Two button controls and specific swipe controls.
  • Run into alternate paths to get 3 Star in all Levels.
  • Three different environments with full 3D graphics.
  • Original Soundtrack by Tolga YURDABAK
  • Turkish-English Language Support


Manuganu is a great looking new title with a charming art style and smooth gameplay. You can pick it up for free with in game ad’s on Google Play.

Google Play – Manuganu

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