Published on October 1st, 2013 | by Craig Forshey


Fox Tales: The Skeleton King Sneaks Onto Android

Stealth action games are a rare breed on Android. While there have been a few standout titles in the past, by and large this noble genre has been relegated to history. Whether that’s due to the impatient nature of mobile gaming or an unwillingness on the part of big publishers to recognize Android’s gaming potential, this thinking mans style of game has been all but abandoned on Android. Fortunately the indie community has risen to the challenge yet again with independent development studio Won-O-Soft’s engrossing stealth action epic Fox Tales: The Skeleton King.

Fox Tales: The Skeleton King follows the tale(no pun intended!) of an adorable yet foolhardy young fox named Kizu who has a penchant for getting himself into trouble. One fateful night he hears the screams of a damsel in distress and so he blindly charges into the woods after her not knowing that a spooky cadre of zombies, ghosts, and werewolves all guard the dungeon of the Skeleton King were she is being held. Since fox’s aren’t as strong or menacing as the walking dead, Kizu will have to make use of his speed to dash around the stage avoiding confrontations at all costs and sneaking in quick hits to fell his otherworldly opponents when combat is unavoidable.

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Gorgeous cel-shaded graphics and an upbeat Rayman-esque soundtrack give Fox Tales a ton of personality and help to set it apart from some of the few other stealth games on fare. While the gameplay starts out simple with a straightforward sneaking mechanic, enemies will quickly evolve forcing players to continuously upgrade Kizu with new abilities and better stats.


A gorgeous stealth action adventure with personality to spare, Fox Tales: The Skeleton King is available now on Google Play. The game’s first chapter is free to play with the second and third chapters unlockable through an IAP.


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  • WhoaManWtF

    This game doesn’t fit the screen on my Nexus 7 (2013).

  • Won-O-Soft

    Thanks for the info WhoaManWtF. I actually developed the game on Android using my Nexus 7 (2012). I’ll have to look into the issues with the Nexus 7(2013). Sorry for any inconvenience. I’ll try to fix the issue in the next release.

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