Published on May 20th, 2014 | by JC Richardson7
Nightfall Lands Review
Pandula Peter, developer, asks an interesting question in his description of Nightfall Lands: ‘Have you ever wanted to play a simple fantasy role-playing game without the overcomplicated background stories or the confusing skill point systems?’. To be honest, Pandula, the answer is a resounding ‘no’. Let me explain why.
Nightfall Lands is a rather gentle isometric RPG which has you wandering around a surprisingly large fantasy world where your home village has been destroyed, leaving you on a vague revenge ‘quest’. You level up your character in the usual way, through side quests and monster-slaying, and you can pick up gold, quest items and such too. This is all well and good, but since skill points are ‘confusing’, you have literally no say in your character’s development beyond picking a class. My six year old nephew can work out skill points and builds. If you genuinely can’t deal with skills in RPG’s, you absolutely shouldn’t be playing RPG’s.
The Nightfall Lands game world is (as mentioned) fairly large for an indie RPG, but the actual game will only last you a few hours. Not that you’ll be bored, as there’s a mini-game throughout where you have to click an ‘X’ every minute or so to remove a full screen advertisement for a personality test-slash-spam distributor. It’s a highly persistant mini-game, demanding your constant attention, and to be honest it makes the actual campaign feel a bit ‘tagged-on’. Clicking that ‘X’ is pretty tricky, and on balance, more rewarding than the questing. For some reason you can give the developer money to remove this feature, which technically shortens the game somewhat. The quests, by the way, are the standard fare. Bring me five apples, kill five of those things, stare into middle distance for a few seconds because you suspect the ad’s about to appear again.
Graphically, the game keeps things simple with a mix of mostly green and brown, with the denizens of the world lovingly crafted in leaky felt tip pen. Luckily, the vivid purple menus liven things up a bit, and that ad’s pretty colourful too.
Summary: Plodding, simplistic gameplay, uninspired visuals and simply no character to speak of. Nightfall Lands is, without doubt, one of the worst games I've ever played.