Published on January 8th, 2015 | by Craig Forshey2
Butterscotch Shenanigans Ditches Free To Play In One Epic Move
The indie studio behind gems like Quadropus Rampage and Flop Rocket is standing up to free-to-play game design in a bold new way.
I think it’s safe to say that no one likes the direction free-to-play has taken the Android gaming community in but at the same time it’s practically a necessity for new games to include some form of free trial in order to compete in today’s crowded Android marketplace, a fact that has presented a classic dilemma to countless burgeoning developers; Do we make our game free with IAP’s and risk compromising our game design, or do we make our game paid with a single set price and risk alienating any would be players?
One indie studio is doing something about it. The three brother development team at Butterscotch Shenanigans is giving free-to-play as a design philosophy the boot for good, while simultaneously implementing an ambitious new Battle.Net style gaming network called BscotchID that is set to radically improve the way you play and experience their games in a number of very cool ways.
Butterscotch Shenanigans’ goal with BscotchID is to eliminate time consuming IAP concerns from the development process while adding in an unprecedented amount of extra value for fans of their games above and beyond what a traditional game purchase would normally garner. All of their games in the future, including the much anticipated Crashlands, will be released in a fully playable ad-supported form with players having the option to unlock an enhanced “Buttered Up” version that includes a smorgasbord of additional content and features through a small one time purchase. These “Buttered Up” editions will do away with ads, unlock unique content, integrate additional features such as cross device cloud saving, implement a friends list with multiplayer in the works for future titles, and most interestingly will give players access to Butterscotch “Perks”.
Butterscotch “Perks” are unique game items and abilities that are unlocked by completing challenges across the whole spectrum of Butterscotch Shenanigans games. So for example if you’re skilled enough to make it all the way to space in Flop Rocket you’ll unlock the ability to use the Flop Rocket control scheme in Roid Rage, which opens up all kinds of possibilities for cross-title and meta-game integration. Basically, Butterscotch “Perks” are like achievements on Xbox but with the difference being that you’ll actually want to unlock them!
If it were anyone else besides Butterscotch Shenanigans doing this i’d be skeptical but if anyone has the chutzpah to take on an entire industry all by themselves and succeed it’s the indie studio trio of brother-developers Sam, Seth, and Adam Coster. To learn more you can read their official announcement here, and to get started with BscotchID click the link below.